CV
JINHA LEE
Senior Engineer, Founder and Head of Interactive Visualization Lab.
Samsung Electronics Visual Display Division,
416 Maetan-3dong, Yeongtong-gu, Suwon-si, Gyeonggi-do, 443-742 Korea
URL: http://leejinha.com

RESEARCH INTEREST
Human-Computer Interaction, Tangible Interface, Media Application, Data Visualization, Design and Prototyping Tools, Programmable Matter, Inclusive Design.

EXPERIENCE
2012. Aug- Present
Head of Interactive Visualization Lab, Senior Engineer
Samsung Electronics VD Division
(Alternative Service for Korean Mandatory Military Service)
Creating next generation User Interfaces for TV and SW prototyping frameworks.

2011-2012.
Research Assistant, Tangible Media Group, MIT Media Laboratory, Cambridge, MA

2012. Co-founder, Eone, Cambridge, MA
Co-founded the company and developed the first prototype of Bradley tactile wristwatch.

2011. Jun-Sep
Microsoft Applied Sciences Group, Redmond WA
Research Intern
Project: See-through 3D Desktop (SpaceTop)
Mentor: Cati Boulanger.

2009-2011
Tangible Media Group, MIT Media Laboratory, Cambridge, MA
Research Assistant
Developed tangible and gestural interfaces for 3D prototyping & scientific visualization.
Invented and developed Beyond - collapsible input device and ZeroN - levitated tangible
interface with Prof. Hiroshi Ishii.

2008-2009
Harashima & Naemura Lab, The University of Tokyo,Tokyo, Japan
Undergraduate Researcher
Developed Bloxels, block-shaped 3D display modules that serve as volumetric pixels using
wireless IR light communication technology with Prof. Takeshi Naemura.

2008
SONY Computer Science Laboratories (CSL), Tokyo, Japan
Research Intern
Developed context-aware mobile applications that recognize objects and buildings by matching with
cloud database with Prof. Jun Rekimoto.

EDUCATION
2011-2012 (on hold)
Massachusetts Institute of Technology, Cambridge,
Ph.D. in Media Arts and Sciences
Tangible Media Group - Advisor: Prof. Hiroshi Ishii

2009-2011
Massachusetts Institute of Technology, Cambridge,
MS in Media Arts and Sciences
Thesis: ZeroN - Mid-air Tangible Interaction Enabled by Computer Controlled Magnetic Levitation
Tangible Media Group - Advisor: Prof. Hiroshi Ishii

2005-2009
The University of Tokyo, Tokyo, Japan
BS in Electronic Engineering
Human Communication Lab - Advisor: Prof. Takeshi Naemura

2002-2004
Kyunggi Science High School (경기과학고등학교), Suwon, Korea
Focus in Biology
Class Valedictorian - 수석졸업
Early Graduation - 조기졸업

PUBLICATIONS

Conference Proceedings
2013
Jinha Lee, Alex Olwal, Hiroshi Ishii, and Cati Boulanger. 2013. SpaceTop: Integrating 2D and Spatial 3D Interaction in See-through Desktop Environment. In ProceedingS of CHI 2013. ACM, New York, NY, USA.

Daniel Leithinger, Sean Follmer, Samuel Luescher, Alex Olwal, Akimitsu Hogge, Jinha Lee, and Hiroshi Ishii. SUBLIMATE: State-Changing Virtual and Physical Rendering to Augment Interaction with Shape Displays. In Proceedings of CHI 2013 Paris, France Best Paper Honorable Mention Award, CHI 2013.

2011
Jinha Lee, Rehmi Post, and Hiroshi Ishii. 2011. ZeroN: mid-air tangible interaction enabled by computer controlled magnetic levitation. In Proceedings of the 24th annual ACM symposium on User interface software and technology (UIST ‘11). ACM, New York, NY, USA, 327-336.

2009
Jinha Lee, Kishi Ryo, Yasuaki Kakehi, and Takeshi Naemura. 2009. Bloxels: Glowing Blocks as Volumetric Pixels - Establishing Communication Channel by Stacking Blocks, In Proceedings of IEICE ’09, MVE (Tokyo, Japan, 2009)

Demo / Poster / Work in progress
2012
Jinha Lee and Cati Boulanger. 2012. Direct Spatial Interactions with See Through 3D Desktop. SIGGRAPH '12 Poster.

(accepted, but withdrawn) Jinha Lee, Cati Boulanger. 2012. Direct Spatial Interactions with See Through 3D Desktop. SIGGRAPH '12 Emerging Technologies.

Jinha Lee, Greg Vargas, Mason Tang, and Hiroshi Ishii. 2ȗ12. rainBottles: gathering raindrops of data from the cloud. In Proceedings of the international conference extended abstracts on Human factors in computing systems (CHI EA ’12). ACM, Austin, TX.

2010
Jinha Lee, Surat Teerapittayanon, and Hiroshi Ishii. Beyond: collapsible input device for direct 3D manipulation beyond the screen. In Adjunct proceedings of the 23th annual ACM symposium on User interface software and technology (UIST ’10). ACM, New York, NY, USA, 393-394.

Jinha Lee and Hiroshi Ishii. 2ȗ1ȗ. Beyond: collapsible tools and gestures for computational design. In Proceedings of the 2ȟth of the international conference extended abstracts on Human factors in computing systems (CHI EA ’10). ACM, New York, NY, USA, 3931-3936.

2009
Jinha Lee, Yasuaki Kakehi, and Takeshi Naemura. 2009. Bloxels: glowing blocks as volumetric pixels. In ACM SIGGRAPH 2009 Emerging Technologies (SIGGRAPH ’09).
ACM, New York, NY, USA, , Article 5, 1 pages.

Jinha Lee, Yasuaki Kakehi, and Takeshi Naemura. 2009. Bloxels: glowing blocks as volumetric pixels. In SIGGRAPH ’09: Posters (SIGGRAPH ’09). ACM, New York, NY, USA, , Article 44 , 1 pages.

Jinha Lee, Kishi Ryo, Yasuaki Kakehi, and Takeshi Naemura. 2009. Bloxels: Glowing Blocks as Volumetric Pixels - Establishing Communication Channel by Stacking Blocks, Interactive Tokyo Symposium ’09 (Tokyo, Japan, 2009).

BOOK CHAPTER
2010.
”A Boy Drawing his Dream. by Jinha Lee” from A story of the University of Tokyo, p22-39.

EXHIBITIONS
MIT Museum , ZeroN - Levitated Interaction Element. (July, 2012).

Defy Gravity Exhibition, Contemporary Media Art Exhibition at the MIT Media Lab,
Jinha Lee, E. Rehmi Post, Ultimate Display Element (UDE), (5.25-27, 2010).

13th Annual Japan Media Arts Festival, Showcase Exhibition, Ryo Kishi, Jinha Lee, Yasuaki Kakehi, and Takeshi Naemura, Bloxels & SteganoScan Orbs, (2.3–2.14, 2010).

National Museum of Emerging Science and Innovation, Exhibition at Convex, Jinha Lee,
Ryo Kishi, Yasuaki Kakehi, and Takeshi Naemura, Bloxels- Glowing Blocks as Volumetric
Pixels, (10.22-25, 2009).

Seoul Design Olympiad, Showcase Exhibition in the section “Game for Korean Tradition
and Culture”, Daesung Kim, Sang-hyeon Cho, Dongwoon Lee, and Jinha Lee, King of
Relics, (10.12-14, 2009).

PATENTS
2012-2014 Formal Patent Application Issued, United States Patent Application 20140098085, Jinha Lee, Cati Nicole Boulanger, and Steven Nabil Bathiche, Transparent Display Device.

2011-2014 Formal US Patent Application Granted - US8648802, 2. 2014, Jinha Lee, Hiroshi Ishii, Collapsible Input
Device for 3D Direct Manipulation.

2012 Provisional Patent Application Filed, 2012, Jinha Lee, Rehmi Post, and Hiroshi Ishii, 3D Interactive magnetic levitation system for mid-air tangible interaction.


HONORS & AWARDS
2014 IF Concept Design Award SpaceTop - Jinha Lee and Cati Boulanger, Hambourg, Germany.
2014 Named on FastCompany's list of 32 Greatest Living Designers.
2013 IF Concept Design Award. ZeroN-Levitated Interface - Jinha Lee, Rehmi Post, Hambourg, Germany.
2013 Design of the Year Nomination, London Design Museum. Bradley Timepieces.
2013 Best Paper Honorable Mention Award, CHI 2013.
2012 Semi-Finalist, SIGGRAPH 2012 Student Research Competition.
2012-2013 Selected as a TED Fellow of 2013.
2011-2015 Samsung Scholarship, $250K of 5-year scholarship for Ph.D. program.
2011 Netexplorateur, Honor of 100 Significant Innovation of 2010 in digital media, Jinha Lee, Hiroshi Ishii
2009-2011 Samsung Scholarship, $100K of 2-year scholarship for MS program.
2010 MIT Art Council Grant, Ultimate Display Element, Jinha Lee, E. Rehim Post.
2009 Best Project Award, MIT Computational Camera and Photography Class.
2009 ACM SIGGRAPH Student Research Competition, Semi-ŀnalist.
2009 Department Dean’s Award from the University of Tokyo, excellent senior thesis.
2004-2009 Korea-Japan Government Joint Scholarship for 5year’s tution and stipend, 1st place among
100 accepted recipients.
2004 Class Valedictorian with Early Graduation of Excellence, Kyunggi Science High School.
2003 Korea Biology Olympiad, Silver Prize.

SELECTED PRESS
Interview of Jinha Lee and review of his work and activities have appeared in the media that
include: CNet, WIRED.COM, WIRED UK Magazine, KBS, TBS (Tokyo Broadcasting System), New Scientist Magazines, GIZMODO, Fast Company, designboom, HeraldBIZ, Joong-ang Ilbo, Donga-ilbo, Spiegel, and more.

Feb 2013 BBC - SpaceTop Revealed
Feb 2013 WIRED - Amazing 3D Desktop was born at Microsoft
Feb 2013 TED Blog: Further reading (and listening) on the shrinking boundary between humans and computers

TEACHING
2014 KAIST Interaction Design Seminar, omnibus lecturer.
2010 MIT MAS.834 Tangible Interfaces,Teaching Assistant.
2010 8th Samsung Scholarship Academic Camp, Yosemite National Park, CA, Lecturer, lectured
with a title ”The future of things, bits, and us.”.

INVITED TALKS AND DEMONSTRATION
2013 World Knowledge Forum, "Weaving Digital information into Physical Space", Seoul.
2013 산업융합 컨퍼런스 (Convergence Conference), "Convergence, not Combination", Seoul.
2013 Samsung Art and Design Institute, "Future of, Material, Space, and Information"
2013 Ewha Women's University, "Future of, Material, Space, and Computing"
2013 Seoul National University, "Creative Minds", Seoul.
2013 TED Talk, Long Beach, CA.
2013 Samsung VD Division Creative Lab "What Drives Invention", Yongin, Korea.
2012 Samsung Medici Festival, Keynote Speech "What Drives Invention", Yongin, Korea.
2012 Future of Touch and Interactivity Conferences,
Gave a talk along with CEOs of companies as the only student speaker.
2012 Microsoft TechForum
2012 Microsoft TechFest
"Beyond Touch: Object and Space as New Interaction Medium."
2010 8th Samsung Scholarship Academic Camp, Yosemite National Park, CA, Lecturer, lectured
with a title ”The future of things, bits, and us.”.

LEADERSHIP
2011 MIT Media Lab Tokyo Event I3: Interact, Interpret, Infer, co-organized a day-long sponsor event.
2009-2011 Korean Student Association of the MIT Media Lab (2009-2010), CHAIR, led several
workshops with MIT students and corporations including Samsung, LG, KT, and Sony.
2009 MIT Media Lab Seoul Workshop (2009), led a group called ”Tangibles for Games” as the
Principal Instructor in collaboration with Nexon, Korea’s leading internet game company to
create a next generation of the online game with tangible interfaces.
2008 60th Japan America Student Conference ( JASC) (USA, 2008), selected as a representative
student from Japanese Universities and led discussions and panels about Science and Ethics
for a month-long conference.
2005-2009 Piano Club of the University of Tokyo, performed at several recitals including school festivals and solo performances at Jazz Bars.

TECHNICAL SKILLS

Programming Languages and Libraries
Proficient in C, C++, Java, Matlab, Processing, OpenGL, OpenCV, Java 3D, Openframeworks, Arduino, and Microcontroller Programming.
Experienced in C#, Python, Ruby, ActionScript, Javascript, and WebGL.

Design Tools
Softwares: SolidWorks 3D, Rhino, PCB Design, Illustrator, Photoshop, Premiere, Flash,
and Microsoft Offices, HTML, and CSS.
Trained and experienced in machining tools for physical prototyping.

LANGUAGE PROFICIENCY
Native Korean
Fluent in English and Japanese
Basic in Chinese and German

REFERENCE
Hiroshi Ishii, MIT Media Lab
Joi Ito, MIT Media Lab
Steven Bathiche, Microsoft
Paul Dietz, Microsoft
Ben Cerveny, TEEM & Flickr
Jun Rekimoto, The University of Tokyo / Sony CSL
Robert Jacob, Tufts University

http://leejinha.com